AI Insights · Timothy · July 2022
Top 5 Roguelike Games on Android in El Salvador: Q2 2022
Analyzing the performance of the top 5 Roguelike games on Android in El Salvador during Q2 2022, based on weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Roguelike games on the Android platform in El Salvador showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
Diablo Immortal from Blizzard Entertainment, Inc. saw a significant initial impact following its release on May 31, 2022. Weekly revenue peaked at around $388 in the first week of June and gradually declined to $169 by the end of the month. Weekly downloads also showed a steep drop from 2.9K in the first week to just 200 by the last week of June. Active users followed a similar declining trend, falling from 2.5K to 883 during the same period.
RAID: Shadow Legends by Plarium Global Ltd maintained a consistent presence. Weekly revenue fluctuated, reaching a high of $210 in early May and ending June at $69. Downloads remained stable, averaging around 300 per week, with a peak of 409 in the last week of May. Weekly active users hovered around the 600 mark, peaking at 621 in late May before slightly declining to 568 by the end of June.
Looney Tunes™ World of Mayhem from Scopely had modest but steady performance. Weekly revenue fluctuated slightly, peaking at $30 at the end of March and stabilizing around $6 in June. Downloads showed a gradual increase, peaking at 330 in the first week of June. Active users remained relatively stable, averaging around 550, with a peak of 624 in early June.
Soul Knight by ChillyRoom exhibited consistent growth. Revenue saw minor fluctuations, peaking at $25 in early May and stabilizing around $15 by the end of June. Downloads increased steadily, peaking at 317 in mid-June. Active users remained strong, averaging around 3.5K, with a peak of 3.8K in late May.
Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced varied performance. Weekly revenue peaked at $304 in early May and ended June at $113. Downloads saw significant fluctuations, peaking at 336 in late May and stabilizing around 200 in June. Active users ranged from 1.3K to 1.7K, peaking at 1.7K in early May.
This data, sourced from Sensor Tower, offers a comprehensive overview of the performance trends of these top Roguelike games. For more detailed insights, visit Sensor Tower.